- Home
- Games
- Company
- Community
- Roadmap
- Media
- Store
- Store Support
- Feedback
- Contact Us
0
0
- Warhammer 40K
- Home
- Community
- Hub
- Tarantula Turret AI
Tarantula Turret AI
Warhammer 40K Bug Report
By
DeanMachine86
6 years 211 days ago
CR0W
replied 6 years 209 days ago
I'm playing a Crusader, currently level 21 with the bottom half of the support tree filled out. I rely on turrets, but I've noticed they are very dumb and don't always engage nearby enemies. Sometimes their slow turning speed is to blame, but other times they simply don't target enemies.
As an aside, it seems odd that their health doesn't scale with my level. Currently they are glass cannons for me, so I have to be very careful with their deployment so they don't get one-shotted.
Featured comment
Tarantula Turret AI
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
6 years 209 days ago
+0
0
made a post about this same issue few days ago hopefully they do some fine tuning before release but its probably not high on list at the moment they have some othere issues on there list
6 years 210 days ago
+0
0
I always try to drop them with anticipation instead of need. It seems they need a second or two to get their bearings straight. Sometimes, not always, you get that one that just devastates everything in site. Others just get one shotted. Go figure.
6 years 210 days ago
+0
0
I see the same with tarantulas brought in via world skills. They are just too slow to be useful...
Set this current order state as My default.