- Home
- Games
- Company
- Community
- Roadmap
- Media
- Store
- Store Support
- Feedback
- Contact Us
- Warhammer 40K
- Home
- Community
- Hub
- Launching THE FOUNDING
THE FOUNDING IS HERE!
This is the moment many of our fans have been waiting for: you can now play an early build of Warhammer 40,000: Inquisitor - Martyr.
BUT PLEASE READ THIS POST VERY CAREFULLY!
Before you get too excited and commit to buying the game, please be very careful and thoughtful about this, consider if this release is indeed for you right now. You should understand that this is not the full game. Purchasing any of the tier packs will grant you the full game later, at release (in a couple of months), but not right now. You'll get a playable build right now, but it's not complete. (See the development Roadmap)
This is an opportunity to try the game early, help the developers shape certain aspects of the game until the full product is released. There will be bugs, there will be clunky features, and there will be many-many missing features, most importantly, the story campaign.
What you get now, is a test of core gameplay (including navigation, combat, co-op). Prepare to leave feedback at any time, and these will be vastly improved in following updates.
So just to recap:
What is "The Founding"?
It's a founder campaign following the development of Warhammer 40,000: Inquisitor - Martyr from the alpha build up to the final release. We have reached the alpha state with the game, with the riskier and more uncertain developments behind us. We can see now what we can accomplish and what we can't - the next step is to create a fun, enjoyable game from this basis.
We'd like to invite players and certain members of the press to help us realize Martyr's final form.
Who's it for?
This is for the early adopters who'd like to be there in the early days, helping out developers even in times of struggle, until the game reaches its final state. This is for the players who'd like to help developers with their feedback to create a great game. We can't promise to make all the suggested changes, but we'll always pay close attention to what you're suggesting.
Who should avoid this?
Players who only like a polished, finished product. At this point, Inquisitor - Martyr is no such game, far from it. We're building up from the basics and we'll add more and more layers to it during the Founding. It will have many bugs, it will be unbalanced, and not always fun.
Players who just want early advantages before release should avoid the Founding as well. We'll hit the reset button multiple times during this stage. At release, we'll reset all accounts, you only get to keep skins and the experience of playing.
You won't get the game cheaper this way either, it's a founder campaign offering the game on its base price (and with more expensive tiers). If you want the game at a cheaper price, there will be plenty of opportunities after release.
PLEASE READ THE FULL, INFORMATIVE FAQ HERE FOR THE DETAILS!
Also... welcome to our new Community Hub of NeocoreGames! Read the Introduction Post to see what you should expect from this site and how to engage in discussions.
As The Founding launches, it is important that we start testing the game and collecting all feedback from everybody who decides to join us on this journey. There's a lot of work to be done on the game, and we're at this phase were your opinion counts - there's no other way to make a great game. We try to be as transparent as possible, we try to answer all questions, we will listen to you. We're an independent studio, and this is our biggest undertaking yet.
Help us make Warhammer 40,000: Inquisitor - Martyr and its community site something extraordinary. Come and join in discussions whether you join The Founding itself or not - it doesn't matter. What matters is your opinion.
Welcome, Acolytes. The Warp is stirring.
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
It seems that we have achieved a major breakthrough, hopefully things will be on track soon guys. Sorry for all the wait we have caused. Fingers crossed now.
I would implore for special regard on separating the movement function from the primary combat function. The system makes stream and CQB weapons very cumbersome. Beyond that concern, the combat is delightful with every weapon. It is clear to see they are thoughtfully balanced.
And a final congratulations to your sound team! The effects are visceral and the music is nostalgic while remaining unique for this era.
Thank you for letting us tithe to play test for you. Look forward to more.
Just wanted to let you know guys that the current build what you're playing or downloading is an old one and will be updated soon!
At least you know what our life is, pressing f5 on support topics like madmen :D
Soon enough, you will be able to purge heresy from the Caligari Sector.
Hello guys,
The build is currently being uploaded to Steam. Should take another 50 minutes or so. The current build that you can download is a very old one, and we are constantly changing the files, so I'd advise not to download the game for another hour, approximately, as you can mess up your game quite easily this way.
Thanks for all the support guys, I really dig the enthusiasm :)
You can add me on Steam ('Megapull') and I'll help you with issues during the following 3 days.
already finnished the old build...great work
We're working on it and we'll inform the community (about the updated mail services) when it's done.
Thanks for your feedback!
Until as it has been written down by my collagues, feel free to drop a mail if:
- you haven't receive a mail to verify your account
- If you have succesfully made a purchase, but doesn't receive a Steam key via mail. (in this case as a proof purchase, pleas attach your Reference ID, the one with only letters in it.)
First of all for those early stages of an alpha fuck yeah o.o love it already.
Yet i swapped out my Autogun to a Boltgun and the Plasmagun to a Multimelter. Are those Guns yet not implemented? When i try to use them and load into a mission i levitate through the room not beeing able to use a single attack except grenades. If i use the standard weaponry it just works like a charm :)
*F5-ing intensifies*
But srsly, take your time guys, no need to rush. We've been waiting this for months, most of us will endure another hour or two. First hours after release (even if it's just an alpha) are always a living hell. May the Emperor aid you in your endeavours!
#
Hello guys,
The build is currently being uploaded to Steam. Should take another 50 minutes or so. The current build that you can download is a very old one, and we are constantly changing the files, so I'd advise not to download the game for another hour, approximately, as you can mess up your game quite easily this way.
Thanks for all the support guys, I really dig the enthusiasm :)
You can add me on Steam ('Megapull') and I'll help you with issues during the following 3 days.
Thanks for letting us know, I will be leaving for work pretty much as soon as it is downloaded so I will be in a Grrrr NOOOOO
Blood for the blood god while I work, But if you all promise to do your share of bloodletting, I can survive.
Hail, I've been eagerly awaiting this game for quite some time now.
So glad to see The Founding underway.
Only one question though, are we able to upgrade the founders pack's to a higher one if we so choose to show more support than initially intended?
4th note: The Point-N-Click style is too awkward to use since this game extensively uses cover; the WASD directional format would allow for more precision, while the mouse is used for aiming/firing. Hotkeys need to be customizable. Customizable Power Armor (decorative, as well as functional) would allow for more user interaction.
Direct quote from Valkyrie's answer to similiar question - "For sure, we are here and as soon as we got any news we share it here."
(BTW, forum should allow quoting from another thread)
6h note: As a more advanced version of "Diablo in 40k" this alpha has a LOT of promise; please listen to the Founding public, and consider implementing in some of our suggestions.
Thanks for reading!
We definitely consider all reasonable suggestions!
Probably the system can handle it. But you can blame me, if I'm wrong ^^ So this isn't an official state
Yay! new client is up.
Now lets see if i can get it to run and get some good bug hunting going on :P
Thanks,
I am very pleased to be a part of this community and to support such an interesting project. We are in deep need of a new quality game set in Warhammer 40k universe. Best of luck to developers!
How do I download the game? Already paid.
Check this out: https://www.neocoregames.com/en/community/inquisitor-martyr-ebooks-the-caligari-archivum
Bright future for a dark death filled gothic game.
How do I download the game? Already paid.
Feel free to create a suggestion topic here, or check out our subreddit: https://www.reddit.com/r/40kinquisitor/
Hi! Thanks for the report! This is a known issue and will be fixed as soon as possible!
Once you most venerable adepts are ready for the next stage in the founding I hope comments posted by TUNGT88 are given some consideration.I would implore for special regard on separating the movement function from the primary combat function. The system makes stream and CQB weapons very cumbersome. Beyond that concern, the combat is delightful with every weapon. It is clear to see they are thoughtfully balanced.
And a final congratulations to your sound team! The effects are visceral and the music is nostalgic while remaining unique for this era.
Thank you for letting us tithe to play test for you. Look forward to more.