Assassin, Survival, Fluidity : Bonus give 80% instead of 10%

3

Hello, not sure if it's a bug, but about the Assassin,  "fluidity" in survival attributes, it gives 10% dodge when kill a monster. i just noticed yesterday somthing "weird" : i killed a monster, then go to my char information and see "80%" in orange for my dodge stats. But my current dodge is 35% so : 35+10 = 45% not 80.  I wait few second, the bonus go away and i go back to 35%. so everytime i kill a monster, my dodge go to 80% : not sure if it's a bug or if manage to make a big "dodge combo" with my build... (NB i wasn't in surprise states : i know it give +30% dodge). the description didn't tell "it s stack", so i think it's suppose to be only 10%, not a stack. don't know either if it s juste a display bug or it's my real dodge stats , need investigation.

This post was edited 4 years 232 days ago by Kumachan
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Assassin, Survival, Fluidity : Bonus give 80% instead of 10%
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4 years 231 days ago
+1
i made some change, sorry, i think manage to have a "magic dodge build" due to enchant/perk bonus - "bug" is gone.

Any way with a 80% dodge i wasn't "immortal" any splash could one shot me in very hight level

Sorry :( everything is ok now :)

4 years 231 days ago
Could you please tell your account name? We will borrow your character and check on its dodge stat.
4 years 231 days ago
i made some more investigation, i removed all my dodge bonus, just keep the "fluidity" in the survival attritutes. And still the same : every time i kill a monster my dodge go to 80%.

I change UI to display "dodge" ... and i dodge 80% of attacks.

So i m "happy" cause my assassin is not any more squeeshy but i think it s bug or wrong text explanation of the "fluidity" attritute (from survival)