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- [PS4] Warzone 2.0
are old warzone mode completely removed after "update 2.0" ? with 4 rooms and many many many enemies. i liked this mode! may be you return it in future patches like another special secret location with rare reward? and nemesis
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i mean may be rebuild old warzone into another special location like are unholy cathedral. "Сatacombs of Despair" for example. 4 battles with 4 rooms on the map and the fifth is a battle with Nemesis for example. And may be add new dangerous Bosses. This is a cool mode to completely cut it out. it was actually a great idea, a cool tactical mode to get to the warp gate through hordes of enemies and great battle with Nemesis. i miss this mode.
thank you anyway for all new modes and new mechanics.
i mean may be rebuild old warzone into another special location like are unholy cathedral. "Сatacombs of Despair" for example. 4 battles with 4 rooms on the map and the fifth is a battle with Nemesis for example. And may be add new dangerous Bosses. This is a cool mode to completely cut it out. it was actually a great idea, a cool tactical mode to get to the warp gate through hordes of enemies and great battle with Nemesis. i miss this mode.
thank you anyway for all new modes and new mechanics.
Russian PS4 community supports you. The Emperor protects!
We felt that the old Warzone did not offer much variability hence we reworked it. Plans to reintroduce the old version is not in our plans now but this also depends on the feedback received from the players.
The old war zone tho repetative was at the very least rewardimg whe you would fight the Nemesis Knight at every 10 th level for a very good chance at a Warzone Relic. This Warzone 2.0 honestly seems less with variety when all Ive seen at higher is a switch here and there with every 3rd mission being Rescue or Panic Room. Here I am at chapter 8 and not 1 worthwhile relic to speak of.
Like other have said even IF you added as a special mission you could charge Fate to fight the Nemesis Knight at chance for Warzone Relics
There, even in simple tasks starting from 130 and higher, there were only relics in the reward. I completed task 1120 (ps4) (no longer had time because 2.0) difficulty -99% + 5600% it was very interesting. And now with 269,000 damage (saw in a multiplayer game for four) I have nowhere to apply it . Huge power - low content - rewards ''funny'' . If a player has completed the task -98% and above, then he deserved a quality reward. Random assignments - difficulty eye of terror - rewards ''funny''
We felt that the old Warzone did not offer much variability hence we reworked it. Plans to reintroduce the old version is not in our plans now but this also depends on the feedback received from the players.
Ability to apply tarot or difficulty multiplier as for assignment can be the solution for that :)
Now we also started warzone and its like humilation playing 92lvl char, levels of 50
Set this current order state as My default.