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- Poor pathing due to Line of sight in level design
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Poor pathing due to Line of sight in level design
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7 years 191 days ago
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I think that nevertheles of the camera rotate stuff, this was a bug, as grenades fell through these railings as well - until now. Will be fixed in the next update.
7 years 191 days ago
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Airsick Hydra
Thank you for that tip, I was not aware I could rotate the camera. I guess I was never in a situation where it would be necessary until yesterday. I still think there is some wonky pathing, but I'll research the camera movement after work.
7 years 192 days ago
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Hope this doesn't come across condescending but you are aware we can rotate the camera?
Set this current order state as My default.