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- Please give us free, unlimited Skill respecs
Please give us free, unlimited Skill respecs
Warhammer 40K FeedbackThere are probably already posts about this, but I'm lending my fuel to the fire. Please give us the ability to freely, and arbitrarily respec our Skills. We can already do this for Attributes and Perks, so why not skills? It is super easy for new players to totally mess up their skill builds and ruin the game for themselves. These people will quit, they will hate the game, they will tell their friends, and their friends people will not buy the game. Additionally if you decide you want to switch from melee to ranged or tanky to glass cannon, or make any other substantive changes to your build, you're completely screwed.
The current system is woefully inadequate. I'm currently Rank 22. I've gotten *one* respec item drop and I have seen it in the store *once*, and current afford it at the time. If you want to keep the drop system then make the consumables FULL respecs. Not this one skill line only idiocy, and you need to DRASTICALLY increase the drop rate.
I'm sorry, but in game of utterly boneheaded game mechanics decisions, this stands out as the worst one by far.
There are a lot of things I like about this game (mainly the art and graphical effects), but we desperately need the ability to freely alter our builds to play with the game's mechanics and try the different weapons/spells and playstyles. The current system is arbitrarily limiting and massively infuriating.
Thank you.
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I do find it odd we redistribute attribute points at will though. I want that choice to matter as much as the skills. Personal preference though I suppose.
I do find it odd we redistribute attribute points at will though. I want that choice to matter as much as the skills. Personal preference though I suppose.
I'm in the middle. I like being able to respec easily, especially when I make a mistake or two. Currently have my first assassin in that state...don't really play her much. But that's OK. I got a feel for the skill trees and how things worked, and I know have 2 others that are more specialized and doing fine. Forcing choices like that are part of an ARPG's life. They encourage replay in some ways, and make character choices feel more impacting.
But making them cost you an arm and a leg isn't something I'm happy with. or making them so rare your hunting for days just to get one. There should be consistent rewards at specific character levels that by the tim you hit level cap, you have a few global ones, and perhaps a few more specific ones saved up. a full respec or two by the time you hit 50 isn't unfair IMO.
Set this current order state as My default.