would it be possible to implement some respecc options for the morality skills? Not the skillpoints itself, but the whole decision you can make.
Reason behind this is, the morality didnt had much impact on the game in 1.0, before the level increase to 80, so most of the characters are "stuck" on one path.
You couldnt get enough morality influence, so most people took the left tree for the +10 warp damage (atleast most psyker did)
Now with levelcap to 100 and options to gain more morality through the storyline and small bits of points through missions, you can actually make a consierable use out of it.
It wouldnt make much of an impact on the campain itself, since the choice is purely cosmetical and has no real influence on the outcome of the end of it.
Also i see the campain more as a "tutorial" since the real endgame is as always the grind for better gear, getting to lvl 100.
The price could be higher than your normal respecc, costing 5x mind resets, instead of 1x. because its not bound to a specific weapontype.
But creating a new character just because of maybe 4 skillpoints seems a bit harsh.