Missions jump in level after selection. (by a LOT 55-70, 65-90) on all my chars. (Solved)

4

Turns out some cards force a mission to a specific level. I guess so high lvls can grind for mats or something. So its not a bug, its just that the lvl fix is under rewardsnot hazards and not in the normal place but in the "header"

Before:

After mission is selected:



I get this on all chars that can select missions. Low lvls that does not have "M" yet does not mess up the mission lvls. I have tried to play them, they are indeed the higher lvl. I have restarted the game but the bug it still there.

I have also found a lot of other bugs but I enjoy playing so much that I do not really care about a few lost tarots or loot boxes. This, however makes the game actually unplayable!


This post was edited 04.05.2020 by Bimpa
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4 comments
05.05.2020
Bimpa

its not hazards or rewards. sometimes you need rise level mission to your or bit higher. to make sense in this :)

04.05.2020
Posted by Rigg 04.05.2020

read carefully the description of the tarot cards. some increase the level of missions.

Wow! You are correct! Its still a bug though, that should be under hazards not rewards.

04.05.2020
And until you do the mission (sucess or fail) the tarot stay "active"
04.05.2020

read carefully the description of the tarot cards. some increase the level of missions.