Invulnerable enemies

4

Some enemies seem to become invulnerable to damage when the Heavy Armoured mission affix is applied to them.

I've noticed this particularly on Khorne missions with Bloodletters.  Heavily Armoured Bloodletters seem immune to damage and on a Purge mission this is an instant fail.

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Invulnerable enemies
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3 years 262 days ago

Skills with the tags 'Armour breaking' or 'Armour piercing' should do damage to these enemies. There are no other skills if I recall correctly which can damage them. If you run into such a hazard its best to check on your weapons' skills first.

This comment was edited 3 years 262 days ago by Marcopolocs
3 years 262 days ago
Posted by Marcopolocs 3 years 262 days ago

Skills with the tags 'Armour breaking' or 'Armour piercing' should do damage to these enemies. There are no other skills if I recall correctly which can damage them. If you run into such a hazard its best to check on your weapons' skills first.

Maybe you should make sure every weapon has an armor skill,  then people wouldn't run into this situation.  Maybe some people might want to use one particular weapon they like, but have to have something else as backup to deal with armored enemies. 


Even better would be the ability to edit weapon skills similar to psyker skills.
3 years 262 days ago
Giamantis
back up weapon is a stupid idea since it add unstable and not nessecary invest of a build.

but the ability, perk,echant, such thing to grant a armor penetration or break passively,

is what really should be done

3 years 262 days ago
Jason Yang

What's stupid is that there are weapons that need a backup, or you will struggle if you try to use them on their own.  That's just bad design.  All mission have some armored enemies,  even if not invincible ones.


I have noticed an ancient power armor enchant that gives a chance of attacks becoming armor piercing, but anyway you shouldn't need that to make weapons functional, and it's based on deflect so not as good for ranged.