EXECUTIONS

8

Hi, when im trying to get an execution in a non boss enemy, the execution animation doesnt work, my character does his single attack and the enemy just explodes. Is there a way i can get the executions to work properly?

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EXECUTIONS
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4 years 235 days ago
NI what you mean by just explodes. However for executions to 'work' you Must have points in the execution tree. Once you do that you will get a 'press # now' prompt. That will one shot the target.


 
4 years 235 days ago
Christs

I have put points to the execution skill tree, as you said and i still get no animation on executions. When im  about to execute a non boss enemy, i get the execution symbol above his head and then i press the F button as it says. Even though it looks like i get to do the execution, my character faces the enemy and instead of an animation he just hits him with his basic attack and the enemy explodes. Its the same for all the melee weapons.
The only animation i get for an execution, is with the bosses.

4 years 235 days ago
Christs

I have put points to the execution skill tree, as you said and i still get no animation on executions. When im  about to execute a non boss enemy, i get the execution symbol above his head and then i press the F button as it says. Even though it looks like i get to do the execution, my character faces the enemy and instead of an animation he just hits him with his basic attack and the enemy explodes. Its the same for all the melee weapons.

The only animation i get for an execution, is with the bosses.

This comment was edited 4 years 235 days ago by fekix
4 years 235 days ago

execution animation of regular enemies is removed for more dynamic gameplay in some past patches as long as i remember

4 years 235 days ago
Executing regular enemies won't trigger an execution anim any longer. This has been the case since Patch 2.0.
4 years 234 days ago
Marcopolocs

I see,  is it going to be implemented again as an option to turn them on and off, or are they removed forever?

4 years 234 days ago
fekix
As we made the combat more fluid last year it was intentional to remove these anims which will not gonna implemented into the game again.
4 years 234 days ago
+1
Marcopolocs

Oh ok, i thought it was a bug of the executions.
It would be nice to have it as an option to turn on and off as i said because i have seen them on yt and they were cool.