Armour Bug

3

Some Enemy Types lose Armour on Hit. I captured some Pics of it on a all enemys are armoured map. 

A armoured Space Marine losing it after hit by the Flashlight.

           

Here is a simple Raider not loosing it.                                       A Space Marine getting tickeld by an Autopistol.    

       

Affected are as far as i see Space Marines, Turrets, and Commanders.

If it is really a bug and not a misstake by me i can look for more enemy Types affected by this.

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Armour Bug
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4 years 178 days ago

Thanks for the screenshots we will try to reproduce the issue if it's a bug.

EDIT:  there is one psalm - Ordinatus Psalm - which decreased the armor by 5% per hit. if you equip such a psalm it can be the reason behind this.

This comment was edited 4 years 178 days ago by Marcopolocs
4 years 178 days ago
Marcopolocs
Ok i checked it and i have it equiped. Didnt thought that 5% are enough to strip a Space Marine of all his armour.


But why does a simple mob in a all enemy are armoured mission is unaffected by this? Only the Mobs allready armoured lose the Tag.

4 years 178 days ago
Daxlow

The ability decreases every enemy's armor. It depends on how high the unit's armor is. In case you killed it even before it could lose its armor then you could not notice any changes.