Weapon skill suggestion.

8

I am fairly certain this has probably already been mentioned and or suggested, but I'm going to mention it here again. I can not stress enough how much I and many other want and would love the ability to move our weapon skills around to where we want them at just like the psyker can with their psychic powers. 


Please please please please make this happen.

Store Page
Share
8 comments
Weapon skill suggestion.
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
6 years 291 days ago
Peredur

For two handed weapons the old older was far superior.


So I tried to re-map.  Fantastic, now my right button does nothing.

6 years 293 days ago
Faluzure
I think the actual mapping of weapon skills is a bit bugged.
6 years 294 days ago
Yeah, they moved about the buttons and this annoys me. I liked the old mappings :(


Also, their loading screens tips no longer reflect the correct UI layout.

6 years 294 days ago
Peredur
That's a problem but if they realy intent to make ecerything remapable they surely put in an option to config Weapon set 1 & 2. If not... well... it's good for some laughs.
6 years 295 days ago
Irrelewahnt
I also thaught first there is the possibility to remap.

But it doesn't work as there are two weapon sets and you may not want the same reorder for both.

6 years 296 days ago
Menok
The buttons we#re somehow moved arround this patch. They are working on freely adjustable controlls for left click, right click, 1 and 2 as well. So you can't move the skills arround but you can change the buttons you press that results in the same thing ^^.
6 years 296 days ago
Posted by Irrelewahnt 6 years 296 days ago
Not like the Psyker for sure. In 40k there is nothing like a BolterMeltagranadelauncherflamer. Crafting seems to give Crusaders and assasins some freedom but it's not fully implemented. On the other end I hope that not all restrictions for Psyker skills are in playce in our version. Playing Aoe only, with only armor ignoring skills (but 2) that cost almost no heat and are pretty spammable...


Who want's something like this for all classes? That's the most brooken OP mess I saw in a loooong time. Some form of customisation would be nice like longer barrel is less spread, heat compansators is less overheat, different ammo makes stuff armor breaking or cancels weak vs armor.... stuff like that.

I am not referring to exactly how it is on the psyker, only the part to be able to move them to the slot that you want. I.E. I have a great sword equipped, the skills on it are what i get but I can move them around to the buttons i wish to use them on. Like spinning blow on right click instead of 2 for example.
6 years 296 days ago
Not like the Psyker for sure. In 40k there is nothing like a BolterMeltagranadelauncherflamer. Crafting seems to give Crusaders and assasins some freedom but it's not fully implemented. On the other end I hope that not all restrictions for Psyker skills are in playce in our version. Playing Aoe only, with only armor ignoring skills (but 2) that cost almost no heat and are pretty spammable...


Who want's something like this for all classes? That's the most brooken OP mess I saw in a loooong time. Some form of customisation would be nice like longer barrel is less spread, heat compansators is less overheat, different ammo makes stuff armor breaking or cancels weak vs armor.... stuff like that.