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- Inquisitor - Martyr: Patch v1.2.2 - Nov. 15
Updates to W40K: Inquisitor - Martyr have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.
New DLC: City of Suffering
Enter the City of Suffering where the Drukhari hunt their human prey on a larger scale. Hinder the Xenos plans, take down as many Pain Catalysts as you can and make them pay for every Imperial citizen they steal.
This DLC contains a unique leaderboard game mode with a new starmap location. (Please note that this starmap location is only available after unlocking the Triglav Subsector.)
[Link to the DLC's Steam Store Page]
[Link to the Neocore Store]
Note: This DLC is also available for purchase in-game for Fate.
Fixed Bugs
- Major Localization updates across all languages
- Defense mission optimizations (pathing & AI)
- Fixed a bug where Large Fonts caused settings to reset at every game launch
- Surprise State is now properly displayed and applied on players using the Personal Teleporter
- Fixed an issue where players could not interact with Ragna van Wynter
- Fixed a rare Character loading error
- Fixed the missing influence reward (10 crafting materials) of the Rotwang System
- Fixed an issue where items got destroyed after opening the mailbox with a full inventory
- Fixed an issue where it was possible to get stuck at the Terra Incognita mission's start
- Fixed the swapped Investigation choices in the Mind Plague DLC
- Fixed the tracking of the Master of War Heroic Deed
- The Relic Hunter Heroic Deed now has a new requirement - Open 50 Reliquaries during Missions
- AoE spells cast by the player no longer do damage to the player's cover
- Improved the Defense section and AI pathing of Through the Fire and the Flames 4
- Fixed a wrong cogitator position in the 4th AlphaLegion mission
- Fixed a cutscene issue in Chapter 3, Mission 10
- Fixed a camera stuck issue at the end of Chapter 5, Mission 4
Audio
- New Audio Presets available within the Audio Options
- Added a Video volume slider to the Audio Options
- Fine tuned 5.1 and 7.1 mixing (LFE channel is no longer overdriven)
- Dialogs are more clear now
- Sidechain fine tuning (mostly affecting Assassin sounds)
- Fixed an issue where the sound effects and background music were silent during missions
Controller
- Corpses and other props are no longer highlighted on the ground and will no longer interfere with targeting
- The Warzone UI's selector is now accelerating at the proper pace
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What a bugfest Neocore. My lvl 70 pysker is trapped in the new "sector". Everytime I try to leave, it crashes the game. I tried my lvl 70 assassin, but now there is no new "sector" on the star map to travel to. This is a disgrace. You should all be ashamed of this crapfest.
A little bit of future content was leaked and the 3rd Subsector was visible for some time. We removed it shortly after it appeared.
@STARWALKER please visit Malcorum System, there you can find the Myrkon planet.
@NPHECT may I ask your account name and the character you play with usually in Warzone? We will test it!
I think that's a good idea because the possibilities go out for me. Checked game integrity on Steam and reinstalled the game multiple times. Couldn't find a way to send you a pm in this forum maybe a improvement proposal? ;-)
If it's possible you can delete this message.
Account: Arcitenens Char: nphect
Please check on your characters when you got the time, they all should be in another Subsector!
I show version 1.2.2. and see only Tenebra and Triglav as usual.
Set this current order state as My default.