Archeotech Relic enchantment not working and others

9

I have an Archeotech Relic Purity Seal on my Tech-Adept with the main enchantment of 

xx Energy Shield HP gained for every point of Data-flux spent

However it does not seem to give any shield hp at all. 

Also what's with the blue electrical aoe that sometimes appears after a bot dies? It sometimes takes out the rest of them. 

Edit: this is all xbox

This post was edited 4 years 302 days ago by Zippo 0nline
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Archeotech Relic enchantment not working and others
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4 years 299 days ago
+1
Marcopolocs
I only remember it happening against eldar aoe poison DOTs and chaos aoe DOTs with poison... or it could just be the ai grenade spam lol
4 years 299 days ago
+1
Zippo 0nline

This sounds bad, we will have a look! Thank you!

4 years 300 days ago
Marcopolocs

I noticed something else with the vivisectors if they die with a DOT on one of them and I resummon them during the DOTs duration it looks like they continue to take damage from it and it also damages friendly units

4 years 300 days ago
+1

Regarding your question on the Plasma Beam: as it is a channeled skill it doesn't trigger the on hit effects.Vivisectors explodes  upon dying which causes area damage around them. This is one of their ability - Self-Destruct.

We can confirm: the energy shield ability is not working, this has been forwarded to our devs. Thanks for the report!

4 years 302 days ago
Marcopolocs
Anything about what i posted below on Tech-Adept ranged weapons good sir? 
4 years 302 days ago
+1
We are already checking this one, I cannot yet confirm anything related to the ability. 
4 years 302 days ago

Any info on these Lord @MARCOPOLOCS

Also there's this https://neocoregames.com/en/community/hub/tech-adept-and-psalm-codes

4 years 303 days ago
I've also found that the 4 ranged weapons for the Tech-Adept don't seem to have xx cooldown or damage increase for xx ability rolls on them.  Is this correct? 
4 years 304 days ago
Plasma Caviler Beta ability Plasma Beam only seems to trigger "on hit" proc's on the initial activation of the ability. IE

HP gained on hit

Shock

Bleed

Reduce the targets armour

Is this intended or an error?