helloo I think crafting could use some looking into. I got used to archeotec relics and relics having 5 charges of crafting (still annoys me though) but you cant see which relic enchants they gonna get until you use it and check it in the forge. its alright for relic items since you can reroll their relic enchantments but its really so annoying with the archeotech relics. I think archeotech blueprints should specify which enchants its going to have. even if we cant see the enchant its going to get in the inventory or shop there should be an option to scrap the blueprint from the forge without having to craft all 5 of them so the next blueprint wont get the same relic enchant if its not useful to the player and waste resources on it.