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Ancient Relic unlocks
Warhammer 40K Bug ReportI have an Ancient Relic Suppression Shield and one of the unlock requirements for it is
Deal Physical damage (0/50000)
Nothing seems to increase its counter from belt items, armor skills, weapons, or the shields Discharge ability.
I also have an Ancient Relic Grav-Pistol that has the same unlock and while it does progress, it's exceedingly slow.
ie: if I get a 1k crit or even a 1k base damage hit it only counts about 10 damage towards the progression.
Edit: Ancient Relic Grenade Launcher and Ancient Relic Heavy Flamer
Since Ancient Relics cannot be re-rolled I thought their mods were suppose to be inline with the main mod which in this case sorta true, however for a Physical damage weapon this doesn't help at all
Adds a Vulnerability to the target based on the damage type on Critical Hit. - ok
9.1% chance to add Warp Vulnerability on Warp Skill Hit. - SAY WHAT?
9.3 Crit chance - ok
17 crit damage - ok
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I really wish it worked better, i wont say i dont mind the bugs, but if you can get past them theres an amazing game there.
I did buy Chaosbane, but I uninstalled it after an hour or so. I thought it was absolutely devoid of any soul. Frankly, I thought it was terrible. I am judgmental, though, so maybe I was too hard on it and didn't give it enough of a chance.
I really wish it worked better, i wont say i dont mind the bugs, but if you can get past them theres an amazing game there.
hmm.. strange.. can you take screenshot with ability of this shield and buff?
Heresy! This is a great game. I play with delight from the release.
Deal damage by shield.
I defended this game for a long time, but the people who made fun of it for containing so many bugs were right.
This game is poorly programmed.
I will never buy a Neocore game ever again.
Set this current order state as My default.