+3% Attack Range for all construct skills, from the construct ability skilltree, how does it affect vivisetors?
Does it affect the range of their regular melee attack?
Does it affect the distance of their jumping "air assault" skill?
Does it affect the radious of their explosion on death skill?
Also, does ohter skills/perks outside of construct skill trees affect constructs? like the Puritan bonus to xenos/daemons etc? or the Puritan "Holy Conclabe", the Melee Damage skill tree etc...?
Thx in advance!